Resources

Looking for something that speaks to you and your engagement challenges? Dive into our library of blogs, infographics and videos focused on common problems and innovative solutions.

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Gamification Takes Time
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The Dangers of Gimmick Gamification

Gamification, the use of game design, game elements and play for non-entertainment purposes, is a divisive word. It conjures pictures of employees and customers playing video games, where in reality it very rarely looks like that. Gamification,…

Thinking about Gamification?

It's not all Fun and Games   The last few weeks have given me plenty of food for thought. The end of November saw the second annual instalment of Gamification Europe, a great chance to catch up with old friends and take stock of what…
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How to articulate EVP

Delivering & Exploring Employer Branded Experiences So - you have begun your own company-wide introspection to define your Employee Value Proposition (EVP). Maybe you've already got the definition agreed upon and you're ready to release…
,

Why Gamification?

Before answering the question of “Why Gamification”, it probably makes sense to wrap our heads around "What is Gamification?" for this discussion. If you look around, you will find several different definitions. From a non-academic perspective,…
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Employee Engagement: The Pool Table Paradox

 Happy employees drinking chai lattes, playing pool and table tennis, being creative and brilliant. That is the vision some have come to imagine is the ideal work environment. We have all seen the pictures from companies like Google, with chilled…
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Customer Loyalty: What next?

As digital continues to become the norm, retailers with “traditional” card based, point collection loyalty schemes are feeling the push to evolve. In a world where people carry a supercomputer with them at all times, the idea of a plastic…

Videos        Blogs        Whitepapers

Gamification Takes Time
,

The Dangers of Gimmick Gamification

Gamification, the use of game design, game elements and play for non-entertainment purposes, is a divisive word. It conjures pictures of employees and customers playing video games, where in reality it very rarely looks like that. Gamification,…

Thinking about Gamification?

It's not all Fun and Games   The last few weeks have given me plenty of food for thought. The end of November saw the second annual instalment of Gamification Europe, a great chance to catch up with old friends and take stock of what…
,

How to articulate EVP

Delivering & Exploring Employer Branded Experiences So - you have begun your own company-wide introspection to define your Employee Value Proposition (EVP). Maybe you've already got the definition agreed upon and you're ready to release…
,

Why Gamification?

Before answering the question of “Why Gamification”, it probably makes sense to wrap our heads around "What is Gamification?" for this discussion. If you look around, you will find several different definitions. From a non-academic perspective,…
, ,

Employee Engagement: The Pool Table Paradox

 Happy employees drinking chai lattes, playing pool and table tennis, being creative and brilliant. That is the vision some have come to imagine is the ideal work environment. We have all seen the pictures from companies like Google, with chilled…
,

Customer Loyalty: What next?

As digital continues to become the norm, retailers with “traditional” card based, point collection loyalty schemes are feeling the push to evolve. In a world where people carry a supercomputer with them at all times, the idea of a plastic…

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